## Spielregeln von Yatzy

Die Yatzy Gewinnkarte hilft dir dabei Punkte der Spieler zu pflegen. Nie wieder wirst du Stift und Papier zum Yatzy Spielen brauchen. Bring deine Würfel und. Yatzy / Yahtzee wird mit fünf Würfeln gespielt, dabei müssen sie als Spieler die Würfel den Kombinationen zuordnen. Jede Kombination kann dabei nur einmal. Yatzy oder ähnliche Spiele wie Yatzy sind unter den Namen «Kniffel», «Yahtzee», «Kismet», «Yams» oder «Balut» bekannt. Das Spiel kann ab.## Yatzee Can't use multiplayer Video

How Much Does Online Presence Tie into Credibility? - The Escapist Show### Gerade die Lizenz aus Malta **Gratis Lottoland** als *Yatzee* der besten weltweit. - Welche Taktiken gibt es bei Yatzy/Yahtzee?

Galt Spielen früher als Zeitverschwendung, stehen die meisten Spiele heute recht hoch im Kurs. From Goldene Tiger, the free encyclopedia. Yahtzee is a dice game for up Beste Casino Spiele four players and you can play online and for free on Silvergames. For instance, after throwingkeeping maximizes the chance of getting a three-of-a-kind a guaranteed score of 15 but keeping 66 maximizes the expected average score Inthe game was first released to PC and Mac users by Atari. Click the "Multiplayer" button next *Yatzee*your avatar and choose a player name to connect. Otherwise, keep a 3 or 4 or both and a 2 or 5 if one also has a 3 or 4 e. The rules do not specify what happens in the event of a tie. We are required to notify you about this and get your consent to store cookies Kreuzworträtsel Deutsch your browser. Comics Films Television programs. It is possible to calculate the maximum average score

**Gratis Lottoland**different rules. Small Straight Spiele Bubble Kostenlos Get four sequential Pokerstar. Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem speziellen Spielblock. Das Spiel ist kommerziell erhältlich, wird jedoch. Auf dieser Website habt ihr die Möglichkeit, den beliebten Würfelklassiker YATZY (auch bekannt als Yathzee, Kniffel oder Pasch) allein oder gegen einen. Yatzy / Yahtzee wird mit fünf Würfeln gespielt, dabei müssen sie als Spieler die Würfel den Kombinationen zuordnen. Jede Kombination kann dabei nur einmal. Yatzy oder ähnliche Spiele wie Yatzy sind unter den Namen «Kniffel», «Yahtzee», «Kismet», «Yams» oder «Balut» bekannt. Das Spiel kann ab. Give that code to whoever you want to play with, they can use it to join. The strategy to maximize the chance of getting a three-of-a-kind involves keeping any three-of-a-kind that is rolled. Use dark Saufspiele Zu Zweit. Demolition Derby Simulator. The situations where the strategy to maximize the average score Neu.De Erfahrungen Forum are all after the first throw and are as follows: keep 44, 55, 66 rather

*Yatzee*keep 4, 5, or 6 rather than 11, keep 6 rather than

This is excellent entertainment for all ages. Enjoy Yahtzee! Controls: Mouse. Yahtzee Rating: 3. Snakes and Ladders.

Classic Mahjong. UNO with Buddies. Ludo Multiplayer. Puzzles for Kids. If a player scores a total of 63 or more points in these six boxes, a bonus of 35 is added to the upper section score.

Although 63 points corresponds to scoring exactly three-of-a-kind for each of the six boxes, a common way to get the bonus is by scoring four-of-a-kind for some numbers so that fewer of other numbers are needed.

A player can earn the bonus even if they score a "0" in an upper section box. In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box.

So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up".

Similarly, if a player starts with two "twos" they will be "2 down". Some players count a Yahtzee as being a valid Full House. However, the official rule is that a Full House is "three of one number and two of another".

If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. Some combinations offer the player a choice as to which category to score them under; e.

The Chance category is often used for a turn that will not score well in any other category. A Yahtzee occurs when all five dice are the same.

If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.

However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus.

In either case they then select a category, as usual. Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.

In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.

The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.

This rule was changed when the game was re-copyrighted in The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.

The probability of completing a Yahtzee depends on whether a particular Yahtzee is required or any Yahtzee. The probability of completing any Yahtzee is shown in the following table.

The strategy is to keep any Yahtzee, four-of-a-kind, three-of-a-kind or pair that is thrown and re-roll the others. With two pairs, either can be chosen.

So if a three-of-a-kind is thrown on the first roll, the chance of completing a Yahtzee increases from 4. This section describes the last round strategy where there is no possibility of a Yahtzee bonus i.

These are the simplest situations to analyse, although even at this late stage the strategy may vary depending on the game situation. If the final box is in the upper section, the strategy is to keep any of the number required and re-roll the others.

On average 2. The distribution is as follows:. There are slightly different strategies depending on whether a player is simply just trying to get a three-of-a-kind or if they are trying to maximize their average score.

Different strategies will also be required should a specific target be needed to achieve. The strategy to maximize the chance of getting a three-of-a-kind involves keeping any three-of-a-kind that is rolled.

If a three-of-a-kind is rolled then after the first throw the player should keep any other 5s and 6s, while after the second throw the player should keep any other 4s, 5s, and 6s.

An example is with the player keeps and throws the other 2. If a three-of-a-kind is not rolled the player should keep any pair that is rolled and re-roll the other dice, with two pairs the player should keep the higher pair, and with no pair the player should keep the highest die.

Following this strategy gives a This strategy does not maximize the average score since there are a few situations after the first throw where it is better to keep other combinations.

For instance, after throwing , keeping maximizes the chance of getting a three-of-a-kind a guaranteed score of 15 but keeping 66 maximizes the expected average score The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 33, 44, 55, 66 rather than or , , keep 4, 5 or 6 rather than 11, keep 5 or 6 rather than 22, keep rather than For example, with the player should keep 6 rather than 22 and with they should keep not If they follow the strategy to maximize the average score they will get a three-of-a-kind As with three-of-a-kind there are slightly different strategies depending on whether a player is simply trying to get a four-of-a-kind or they are trying to maximize their average score.

Different strategies will also be required should they need to achieve a specific target. The strategy to maximize their chance of getting a four-of-a-kind involves keeping any four-of-a-kind that they have.

If they have a four-of-a-kind then after the first throw they will keep the other if it is a 5 or 6, while after the second throw they will keep the die if it is a 4, 5 or 6.

So that with they keep and will throw the 3. If they do not have a four-of-a-kind, the player should keep any three-of-a-kind or pair that they have and re-roll the other dice.

With two pairs keep the higher pair. With no pair keep the highest die. Following this strategy provides a As with three-of-a-kind this strategy does not maximize the average score, since there are a few situations after the first throw where it is better to keep other combinations.

For instance, after throwing , keeping maximizes the chance of getting a four-of-a-kind but keeping 66 maximizes the expected average score 6.

The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 44, 55, 66 rather than , keep 4, 5, or 6 rather than 11, keep 6 rather than Following the strategy to maximize the average score one will get a four-of-a-kind A player will keep a Yahtzee or Full House.

A Yahtzee will score 25 under the Joker rule, even though it is not strictly a full house. Keep any four-of-a-kind, three-of-a-kind, or pairs that are thrown and re-roll the others.

With two pairs keep both. On average one will succeed The strategy is complicated by the fact that, because of the Joker rule, the player will score 30 if a Yahtzee is rolled.

Clearly one keeps any Small Straight or Yahtzee that is thrown. After the first throw keep a run of 3 or 3 out of 4 e. Otherwise, keep a 3 or 4 or both and a 2 or 5 if one also has a 3 or 4 e.

Do not keep just 2, 5, or The only difference after the second throw is that one keeps , , and , and will try to throw a Yahtzee unless the other die is a 3 or 4.

Again the strategy is complicated by the fact that, because of the Joker rule, one will score 40 if one gets a Yahtzee. Scores 30 points.

Large Straight : Get five sequential dice. Scores 40 points. Chance : You can put anything into chance. Scores the sum of the dice.

For the six combinations above the score for each of them is the sum of dice of the right kind. The sum of all the above combinations is calculated and if it is 63 or more, the player will get a bonus of 35 points.

On average a player needs three of each to reach 63, but it is not required to get three of each exactly, it is perfectly OK to have five sixes, and zero ones for example, as long as the sum is 63 or more the bonus will be awarded.

After years of only playing against the computer, you can now start playing against other people from all over the world. Click the "Multiplayer" button next to your avatar and choose a player name to connect.

Once connected, you can challenge or be challenged by other players. Note: To keep things simple and even as possible, all multiplayer games allow multiple Yahtzees.

Try to get the bonus. Focus on getting good throws with fives and sixes, then it won't matter if you put 0 in the ones or twos.

You can always put in 0 for a combination if you don't have it, even if you have some other combination. Anyway, I hope you enjoy the game.

If you have any questions or comments, send them to admin cardgames. My name is Einar Egilsson and over there on the left is my current Facebook profile picture!

In the last couple of years I've made a number of simple online card games, including Hearts and Spades. It's been a fun game to make, and I'm looking forward to seeing how well Bill will play against human opponents :.

Since I have no artistic talent whatsoever I used graphics that I found at OpenClipArt , a great site with free graphics.

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